const
    veh = 31@
end
if
    player.Defined($player_char)
then
    actor.StorePos($player_actor, 29@, 30@, 31@)
    if
        0AE2: veh = random_vehicle_near_point 29@ 30@ 31@ in_radius 200.0 find_next 0 pass_wrecked 1
    then
    